Kinect for Windows SDK 1.5
Yesterday in the Kinect for Windows Blog, we found that some new features will be released in an update for the SDK. In addition to increased language support and “seated mode,” we’ll be getting record, playback and debug capabilities. This just brings questions to mind: Will this functionality be better or worse than the KinectRecorder? Will the SDK have discrete saved parts (image, depth, skeleton) for inspection? Will the SDK… Read More »Kinect for Windows SDK 1.5